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Direktori : /usr/lib/virtualbox/dtrace/lib/amd64/ |
Current File : //usr/lib/virtualbox/dtrace/lib/amd64/vm.d |
/** @file * VM - The Virtual Machine, data. */ /* * Copyright (C) 2006-2019 Oracle Corporation * * This file is part of VirtualBox Open Source Edition (OSE), as * available from http://www.virtualbox.org. This file is free software; * you can redistribute it and/or modify it under the terms of the GNU * General Public License (GPL) as published by the Free Software * Foundation, in version 2 as it comes in the "COPYING" file of the * VirtualBox OSE distribution. VirtualBox OSE is distributed in the * hope that it will be useful, but WITHOUT ANY WARRANTY of any kind. * * The contents of this file may alternatively be used under the terms * of the Common Development and Distribution License Version 1.0 * (CDDL) only, as it comes in the "COPYING.CDDL" file of the * VirtualBox OSE distribution, in which case the provisions of the * CDDL are applicable instead of those of the GPL. * * You may elect to license modified versions of this file under the * terms and conditions of either the GPL or the CDDL or both. */ #pragma D depends_on library vbox-types.d #pragma D depends_on library CPUMInternal.d /** @defgroup grp_vm The Virtual Machine * @ingroup grp_vmm * @{ */ /** * The state of a Virtual CPU. * * The basic state indicated here is whether the CPU has been started or not. In * addition, there are sub-states when started for assisting scheduling (GVMM * mostly). * * The transition out of the STOPPED state is done by a vmR3PowerOn. * The transition back to the STOPPED state is done by vmR3PowerOff. * * (Alternatively we could let vmR3PowerOn start CPU 0 only and let the SPIP * handling switch on the other CPUs. Then vmR3Reset would stop all but CPU 0.) */ typedef enum VMCPUSTATE { /** The customary invalid zero. */ VMCPUSTATE_INVALID = 0, /** Virtual CPU has not yet been started. */ VMCPUSTATE_STOPPED, /** CPU started. */ VMCPUSTATE_STARTED, /** CPU started in HM context. */ VMCPUSTATE_STARTED_HM, /** Executing guest code and can be poked (RC or STI bits of HM). */ VMCPUSTATE_STARTED_EXEC, /** Executing guest code in the recompiler. */ VMCPUSTATE_STARTED_EXEC_REM, /** Executing guest code using NEM. */ VMCPUSTATE_STARTED_EXEC_NEM, VMCPUSTATE_STARTED_EXEC_NEM_WAIT, VMCPUSTATE_STARTED_EXEC_NEM_CANCELED, /** Halted. */ VMCPUSTATE_STARTED_HALTED, /** The end of valid virtual CPU states. */ VMCPUSTATE_END, /** Ensure 32-bit type. */ VMCPUSTATE_32BIT_HACK = 0x7fffffff } VMCPUSTATE; /** Enables 64-bit FFs. */ /** * The cross context virtual CPU structure. * * Run 'kmk run-struct-tests' (from src/VBox/VMM if you like) after updating! */ typedef struct VMCPU { /** @name Volatile per-cpu data. * @{ */ /** Per CPU forced action. * See the VMCPU_FF_* \#defines. Updated atomically. */ uint64_t volatile fLocalForcedActions; /** The CPU state. */ VMCPUSTATE volatile enmState; /** Which host CPU ID is this EMT running on. * Only valid when in RC or HMR0 with scheduling disabled. */ RTCPUID volatile idHostCpu; /** The CPU set index corresponding to idHostCpu, UINT32_MAX if not valid. * @remarks Best to make sure iHostCpuSet shares cache line with idHostCpu! */ uint32_t volatile iHostCpuSet; /** Padding up to 64 bytes. */ uint8_t abAlignment0[64 - 20]; /** @} */ /** IEM part. * @remarks This comes first as it allows the use of 8-bit immediates for the * first 64 bytes of the structure, reducing code size a wee bit. */ union VMCPUUNIONIEMSTUB { uint8_t padding[18496]; /* multiple of 64 */ } iem; /** @name Static per-cpu data. * (Putting this after IEM, hoping that it's less frequently used than it.) * @{ */ /** The CPU ID. * This is the index into the VM::aCpu array. */ VMCPUID idCpu; /** Raw-mode Context VM Pointer. */ PVMRC pVMRC; /** Ring-3 Host Context VM Pointer. */ PVMR3 pVMR3; /** Ring-0 Host Context VM Pointer. */ PVMR0 pVMR0; /** Pointer to the ring-3 UVMCPU structure. */ PUVMCPU pUVCpu; /** The native thread handle. */ RTNATIVETHREAD hNativeThread; /** The native R0 thread handle. (different from the R3 handle!) */ RTNATIVETHREAD hNativeThreadR0; /** Align the structures below bit on a 64-byte boundary and make sure it starts * at the same offset in both 64-bit and 32-bit builds. * * @remarks The alignments of the members that are larger than 48 bytes should be * 64-byte for cache line reasons. structs containing small amounts of * data could be lumped together at the end with a < 64 byte padding * following it (to grow into and align the struct size). */ uint8_t abAlignment1[64 - 4 - 4 - 5 * (64 == 64 ? 8 : 4)]; /** @} */ /** HM part. */ union VMCPUUNIONHM { uint8_t padding[5888]; /* multiple of 64 */ } hm; /** NEM part. */ union VMCPUUNIONNEM { uint8_t padding[512]; /* multiple of 64 */ } nem; /** TRPM part. */ union VMCPUUNIONTRPM { uint8_t padding[128]; /* multiple of 64 */ } trpm; /** TM part. */ union VMCPUUNIONTM { uint8_t padding[384]; /* multiple of 64 */ } tm; /** VMM part. */ union VMCPUUNIONVMM { uint8_t padding[896]; /* multiple of 64 */ } vmm; /** PDM part. */ union VMCPUUNIONPDM { uint8_t padding[256]; /* multiple of 64 */ } pdm; /** IOM part. */ union VMCPUUNIONIOM { uint8_t padding[512]; /* multiple of 64 */ } iom; /** DBGF part. * @todo Combine this with other tiny structures. */ union VMCPUUNIONDBGF { uint8_t padding[256]; /* multiple of 64 */ } dbgf; /** GIM part. */ union VMCPUUNIONGIM { uint8_t padding[512]; /* multiple of 64 */ } gim; /** APIC part. */ union VMCPUUNIONAPIC { uint8_t padding[1792]; /* multiple of 64 */ } apic; /* * Some less frequently used global members that doesn't need to take up * precious space at the head of the structure. */ /** Trace groups enable flags. */ uint32_t fTraceGroups; /* 64 / 44 */ /** State data for use by ad hoc profiling. */ uint32_t uAdHoc; /** Profiling samples for use by ad hoc profiling. */ STAMPROFILEADV aStatAdHoc[8]; /* size: 40*8 = 320 */ /** Align the following members on page boundary. */ uint8_t abAlignment2[2680]; /** PGM part. */ union VMCPUUNIONPGM { uint8_t padding[4096]; /* multiple of 4096 */ } pgm; /** CPUM part. */ union VMCPUUNIONCPUM { struct CPUMCPU s; uint8_t padding[4096]; /* multiple of 4096 */ } cpum; /** EM part. */ union VMCPUUNIONEM { uint8_t padding[40960]; /* multiple of 4096 */ } em; } VMCPU; /** * Helper that HM and NEM uses for safely modifying VM::bMainExecutionEngine. * * ONLY HM and NEM MAY USE THIS! * * @param a_pVM The cross context VM structure. * @param a_bValue The new value. * @internal */ /** * Checks whether raw-mode is used. * * @retval true if either is used. * @retval false if software virtualization (raw-mode) is used. * * @param a_pVM The cross context VM structure. * @sa VM_IS_HM_OR_NEM_ENABLED, VM_IS_HM_ENABLED, VM_IS_NEM_ENABLED. * @internal */ /** * Checks whether HM (VT-x/AMD-V) or NEM is being used by this VM. * * @retval true if either is used. * @retval false if software virtualization (raw-mode) is used. * * @param a_pVM The cross context VM structure. * @sa VM_IS_RAW_MODE_ENABLED, VM_IS_HM_ENABLED, VM_IS_NEM_ENABLED. * @internal */ /** * Checks whether HM is being used by this VM. * * @retval true if HM (VT-x/AMD-v) is used. * @retval false if not. * * @param a_pVM The cross context VM structure. * @sa VM_IS_NEM_ENABLED, VM_IS_RAW_MODE_ENABLED, VM_IS_HM_OR_NEM_ENABLED. * @internal */ /** * Checks whether NEM is being used by this VM. * * @retval true if a native hypervisor API is used. * @retval false if not. * * @param a_pVM The cross context VM structure. * @sa VM_IS_HM_ENABLED, VM_IS_RAW_MODE_ENABLED, VM_IS_HM_OR_NEM_ENABLED. * @internal */ /** * The cross context VM structure. * * It contains all the VM data which have to be available in all contexts. * Even if it contains all the data the idea is to use APIs not to modify all * the members all around the place. Therefore we make use of unions to hide * everything which isn't local to the current source module. This means we'll * have to pay a little bit of attention when adding new members to structures * in the unions and make sure to keep the padding sizes up to date. * * Run 'kmk run-struct-tests' (from src/VBox/VMM if you like) after updating! */ typedef struct VM { /** The state of the VM. * This field is read only to everyone except the VM and EM. */ VMSTATE volatile enmVMState; /** Forced action flags. * See the VM_FF_* \#defines. Updated atomically. */ volatile uint32_t fGlobalForcedActions; /** Pointer to the array of page descriptors for the VM structure allocation. */ RTR3PTR paVMPagesR3; /** Session handle. For use when calling SUPR0 APIs. */ PSUPDRVSESSION pSession; /** Pointer to the ring-3 VM structure. */ PUVM pUVM; /** Ring-3 Host Context VM Pointer. */ RTR3PTR pVMR3; /** Ring-0 Host Context VM Pointer. */ struct VM * pVMR0; /** Raw-mode Context VM Pointer. */ RTRCPTR pVMRC; /** The GVM VM handle. Only the GVM should modify this field. */ uint32_t hSelf; /** Number of virtual CPUs. */ uint32_t cCpus; /** CPU excution cap (1-100) */ uint32_t uCpuExecutionCap; /** Size of the VM structure including the VMCPU array. */ uint32_t cbSelf; /** Offset to the VMCPU array starting from beginning of this structure. */ uint32_t offVMCPU; /** * VMMSwitcher assembly entry point returning to host context. * * Depending on how the host handles the rc status given in @a eax, this may * return and let the caller resume whatever it was doing prior to the call. * * * @param eax The return code, register. * @remark Assume interrupts disabled. * @remark This method pointer lives here because TRPM needs it. */ RTRCPTR pfnVMMRCToHostAsm/*(int32_t eax)*/; /** * VMMSwitcher assembly entry point returning to host context without saving the * raw-mode context (hyper) registers. * * Unlike pfnVMMRC2HCAsm, this will not return to the caller. Instead it * expects the caller to save a RC context in CPUM where one might return if the * return code indicate that this is possible. * * This method pointer lives here because TRPM needs it. * * @param eax The return code, register. * @remark Assume interrupts disabled. * @remark This method pointer lives here because TRPM needs it. */ RTRCPTR pfnVMMRCToHostAsmNoReturn/*(int32_t eax)*/; /** @name Various items that are frequently accessed. * @{ */ /** The main execution engine, VM_EXEC_ENGINE_XXX. * This is set early during vmR3InitRing3 by HM or NEM. */ uint8_t const bMainExecutionEngine; /** Whether to recompile user mode code or run it raw/hm/nem. * In non-raw-mode both fRecompileUser and fRecompileSupervisor must be set * to recompiler stuff. */ uint8_t fRecompileUser; /** Whether to recompile supervisor mode code or run it raw/hm/nem. * In non-raw-mode both fRecompileUser and fRecompileSupervisor must be set * to recompiler stuff. */ uint8_t fRecompileSupervisor; /** Whether raw mode supports ring-1 code or not. * This will be cleared when not in raw-mode. */ uint8_t fRawRing1Enabled; /** PATM enabled flag. * This is placed here for performance reasons. * This will be cleared when not in raw-mode. */ uint8_t fPATMEnabled; /** CSAM enabled flag. * This is placed here for performance reasons. * This will be cleared when not in raw-mode. */ uint8_t fCSAMEnabled; /** Hardware VM support is available and enabled. * Determined very early during init. * This is placed here for performance reasons. * @todo obsoleted by bMainExecutionEngine, eliminate. */ uint8_t fHMEnabled; /** Hardware VM support requires a minimal raw-mode context. * This is never set on 64-bit hosts, only 32-bit hosts requires it. */ uint8_t fHMNeedRawModeCtx; /** Set when this VM is the master FT node. * @todo This doesn't need to be here, FTM should store it in it's own * structures instead. */ uint8_t fFaultTolerantMaster; /** Large page enabled flag. * @todo This doesn't need to be here, PGM should store it in it's own * structures instead. */ uint8_t fUseLargePages; /** @} */ /** Alignment padding. */ uint8_t uPadding1[2]; /** @name Debugging * @{ */ /** Raw-mode Context VM Pointer. */ RTRCPTR hTraceBufRC; /** Ring-3 Host Context VM Pointer. */ RTR3PTR hTraceBufR3; /** Ring-0 Host Context VM Pointer. */ RTTRACEBUF hTraceBufR0; /** @} */ /** @name Switcher statistics (remove) * @{ */ /** Profiling the total time from Qemu to GC. */ STAMPROFILEADV StatTotalQemuToGC; /** Profiling the total time from GC to Qemu. */ STAMPROFILEADV StatTotalGCToQemu; /** Profiling the total time spent in GC. */ STAMPROFILEADV StatTotalInGC; /** Profiling the total time spent not in Qemu. */ STAMPROFILEADV StatTotalInQemu; /** Profiling the VMMSwitcher code for going to GC. */ STAMPROFILEADV StatSwitcherToGC; /** Profiling the VMMSwitcher code for going to HC. */ STAMPROFILEADV StatSwitcherToHC; STAMPROFILEADV StatSwitcherSaveRegs; STAMPROFILEADV StatSwitcherSysEnter; STAMPROFILEADV StatSwitcherDebug; STAMPROFILEADV StatSwitcherCR0; STAMPROFILEADV StatSwitcherCR4; STAMPROFILEADV StatSwitcherJmpCR3; STAMPROFILEADV StatSwitcherRstrRegs; STAMPROFILEADV StatSwitcherLgdt; STAMPROFILEADV StatSwitcherLidt; STAMPROFILEADV StatSwitcherLldt; STAMPROFILEADV StatSwitcherTSS; /** @} */ /** Padding - the unions must be aligned on a 64 bytes boundary and the unions * must start at the same offset on both 64-bit and 32-bit hosts. */ uint8_t abAlignment3[(64 == 32 ? 24 : 0) + 40]; /** CPUM part. */ union { struct CPUM s; uint8_t padding[1536]; /* multiple of 64 */ } cpum; /** VMM part. */ union { uint8_t padding[1600]; /* multiple of 64 */ } vmm; /** PGM part. */ union { uint8_t padding[4096*2+6080]; /* multiple of 64 */ } pgm; /** HM part. */ union { uint8_t padding[5440]; /* multiple of 64 */ } hm; /** TRPM part. */ union { uint8_t padding[5248]; /* multiple of 64 */ } trpm; /** SELM part. */ union { uint8_t padding[768]; /* multiple of 64 */ } selm; /** MM part. */ union { uint8_t padding[192]; /* multiple of 64 */ } mm; /** PDM part. */ union { uint8_t padding[1920]; /* multiple of 64 */ } pdm; /** IOM part. */ union { uint8_t padding[896]; /* multiple of 64 */ } iom; /** EM part. */ union { uint8_t padding[256]; /* multiple of 64 */ } em; /** NEM part. */ union { uint8_t padding[128]; /* multiple of 64 */ } nem; /** TM part. */ union { uint8_t padding[2496]; /* multiple of 64 */ } tm; /** DBGF part. */ union { uint8_t padding[2432]; /* multiple of 64 */ } dbgf; /** SSM part. */ union { uint8_t padding[128]; /* multiple of 64 */ } ssm; /** FTM part. */ union { uint8_t padding[512]; /* multiple of 64 */ } ftm; /** PATM part. */ union { uint8_t padding[768]; /* multiple of 64 */ } patm; /** CSAM part. */ union { uint8_t padding[1088]; /* multiple of 64 */ } csam; /** REM part. */ union { uint8_t padding[0x11100]; /* multiple of 64 */ } rem; union { uint8_t padding[448]; /* multiple of 64 */ } gim; union { uint8_t padding[128]; /* multiple of 8 */ } apic; /* ---- begin small stuff ---- */ /** VM part. */ union { uint8_t padding[32]; /* multiple of 8 */ } vm; /** CFGM part. */ union { uint8_t padding[8]; /* multiple of 8 */ } cfgm; /** Padding for aligning the cpu array on a page boundary. */ uint8_t abAlignment2[3670]; /* ---- end small stuff ---- */ /** VMCPU array for the configured number of virtual CPUs. * Must be aligned on a page boundary for TLB hit reasons as well as * alignment of VMCPU members. */ VMCPU aCpus[1]; } VM; /** @} */